Monday, September 15, 2014

My Time With Destiny So Far

September 9th has come and gone and so has he release of the super anticipated Destiny. Looking at reviews as well as just player opinions of the game, the responses are surprisingly split. The gamers that enjoy the game truly love it , and those that don't really dislike it. Everyone is entitled to their own opinions its just that for a game as universally hyped as Destiny, you wouldn't expect such a divide in the community. Thankfully, I wasn't one of the people that were excited for this game. To be honest, I really didn't care about the game until I played the beta. Then I fell in love.

The brief time I had with the beta introduced to me a an amazing world crafted by the brilliance of Bungie. I'll let it be known that I hate Halo, and until I played Destiny was not a a fan of the developer. This game has definitely changed my opinion. Technically, you wont find a more polished game released so far this year. The game is gorgeous to look at and plays just as good as it looks. I haven't finished the main story yet( I'm only level 16), but what I have experienced so has been solid if not great. Gamespot recently gave the game 6/10 in their review, and I just don't understand the score. Now let me be clear, this game is far from perfect. I think for many people, they were expecting the game to be flawless. The greatest game ever developed. This it is not, but what it is is a great game, better played with others. Destiny is not built for single player play. Of course you have the option to, but its obvious Bungie intended for this game to be enjoyed with others. Its a FPS on the outside, but a MMO at its core. The game requires lots of grinding and this is easier to accomplish with other players on your fireteam.



The criticisms the game is being hit with unfortunately are justified, however these flaws in no way break or ruin the game. My main concern with the game is it repetitiveness. Anyone who has played a MMO, knows that sometimes to get certain loot or levels, some areas require multiple play throughs. This should be expected. That being said, the story mission structure does get tiresome occasionally. You fight through hordes of enemies, your sidekick( called a ghost) then unlocks a door or hacks a terminal. This normally sets off alarms and you have to hold off another horde of bad guys and then proceed to a boss. Rinse and repeat. If that was all Destiny had to offer I wouldn't be enjoying the game. There is so much more to see and do in the game besides the main story to keep you AND your friends busy for hours. There are the strike playlists to go through, the crucible( which serves as the game's player vs player portion), as well as the massive world Bungie has created for you to explore.



The games presentation is amazing and its depth staggering. I often catch myself just staring off into the distance admiring my surroundings.  Like I said the game is technically sound. The amount of hard work and polish that went into the game is obvious just by looking at it. If there is on thing I wish the developer had focused more on was the lore. The story being told is extremely vague. Its almost as if the history of the world is on a need to know basis, and my character doesn't need to know. What is my characters motivation? I'm hoping these things are expanded on before I'm done, or at least touched on in some capacity in dlc.



Destiny is definitely going to get better with time. We waited weeks just to play GTA Online, we can enjoy the content that is there until Bungie releases some expansions. My time with Destiny has been great, not without its frustrations, but great nonetheless. I think I'll cut this short and get back to my level 16 warlock. Strike playlists here I come!

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