Tuesday, June 24, 2014

New Guy Changes Timeline In Dragon Ball Xenoverse?

Well folks its that time of year again, and for those who don't know I'm talking about the arrival of a new Dragon Ball game. This year Namco Bandai is releasing Dragon Ball Xenoverse,  the first game in the series of popular anime fighters to release on PS4 and Xbox One as well as last gen consoles. Now, in my opinion the last few games in the series haven't been the greatest, but with the return of developer Dimps( the dudes behind the original Budokai games) I'm hoping for a better outing this time.  To be honest though, I'm more intrigued by this new character. The one that looks like Gohan stole Piccolo's cape along with Trunks' jacket and then decided to dye his hair red? On second thought, that would actually be cool.I'm not sure what they have up their sleeves, but that character being anyone other then Gohan or a descendant would make him seem extremely generic.

Bad ass alternate universe Gohan, or generic warrior dude?

 From whats going around the internet the games story mode may play out in what if scenarios, where the unnamed new character will be put into Dragon Ball canon changing its original outcome. Sounds pretty awesome if you ask me, and if done right could make for some really cool battles.
We'll just have to wait to find out who this mysterious warrior is, but whatever his connection to the story is Namco Bandai is calling this game an "unpredictable Dragon Ball experience". We can only hope. With a brand new spin on Dragon Ball lore, beautiful cel shaded graphics, and Dimps on the fighting, this could be the game we were looking for when Raging Blast came out. Ultimate Tenkaichi. Or Battle of Z. Pretty much anything released post Burst Limit. Stay tuned for more info as it comes. Credit goes to SaiyanIsland for the pictures.






Friday, June 13, 2014

One Of My Faves #3 The Legend Of Zelda: A Link to the Past

What is it that makes a game great to you? The answer to this should be different for everyone, but obviously there are the simple things you read in every review. We talk about graphics and sound quality, yet there is so much more to the games we play than this. I've played hundreds of games, not all of them great, but every so often you play one that sticks with you. A game that you refuse put down, or quit thinking about. A game that you use as a measuring stick for how good other games are   (or aren't). One that changes everything. For me, that game was the Legend of Zelda A Link to the Past...

 This game was everything for me. I liked the original Legend of Zelda, but A Link to the Past was the game in the franchise that made me a die hard fan. A fan for life. The same thing that Ocarina of Time did for gamer a generation later, that is what this game did for me. This was the first game to ever have me pull an all nighter. I cant remember exactly how old I was then, six or seven? Whatever age I was I was completely captivated by this game. It had it all. Drama? Check Action? Check. Suspense? Check. I still remember the sad moment when Link's uncle gives him the sword in the first dungeon of the game before passing away shortly after. Or how about the horrible scene of Agahnim the evil Wizard sacrificing Princess Zelda by sending her to the Dark World? For a game with very little dialogue, it was still able to convey tons of emotion and character. This is one of the prime examples of why the franchise does not need Link to have a voice. Much can be said by not saying anything.

Where should I go next?

Lets not forget this game was released back in 1991, but back then this game was massive. It felt like ages going from one side of the world to the other, and I loved it. The sheer scope was breathtaking and there was nothing like it back then. It was like nothing else I had ever seen or played before. With so much to see and do, it felt like I could spend countless hour just walking around hitting random walls looking for fairy fountains. Wait... that's something I actually did.
Not only was the games world huge for its time, there was also so much to explore and do. From secret passages to hidden items, the game rewarded you for your exploration.




One thing that remains constant throughout the franchise is the art style, and when I say constant I mean constantly beautiful. Even ALTTP, for how old it is, is still a very nice looking game, and is much easier to look at then say Final Fantasy 7(which although great, has not aged well graphically). Different art styles age much better than others, and this games colorful 2d world is a perfect example of such. Going back to the point of there being so much to see and do, much of this can be credited to the game aesthetic. The Legend of Zelda series has never been a slouch in design, and this game can be given credit for bringing to life some of the series most iconic creatures and locales.  It takes more than just a pretty game to make a great game though, and this brings me to the topic of music. There is arguably no other song as iconic in the world of video games as the Legend of Zelda Overworld theme. Just that song in itself would be enough, but the game(s) has so many different memorable tunes, its hard not to appreciate them. Some melodies are softer and slower, then other are faster and more menacing each conveying different emotion for different situations throughout the game.

We have already covered the looks and sound, now on to playability and replayability. This is one of the most important features that makes this such a timeless classic. The fact that every Zelda game plays so smooth and beautifully is a credit to the pedigree of Nintendo as a developer. Just like with any Mario game, you can rest assured anything in this series wont be less than spectacular. The game is extremely easy to pick up and play, but don't let that fool you into believing the game is not challenging. The streamline control scheme in my opinion allows the gamer to focus on whats important in the game, exploration. The game is full of dungeons and forest both packed puzzles and traps. Its up to us as gamers to utilize the weapons and items we find while exploring to get past each of them.

GOAT
The Legend of Zelda A Link to the Past is my ruler for measuring the greatness of any game. I know that is setting the bar high, but if you don't reach for greatness why even try? There have only been a few games that have entertained me as much or for as long as this single game has. From the moment I picked up my sword and shield and set of to save the princess and the land Hyrule, I knew I was in for an awesome ride.This game is was amazing back then and has stood the test of time, and is seen by many as one of the greatest video games ever made.

 Never in my wildest dreams did I ever imagine that this game would change my fondness of video games into the love it is today.




Sunday, June 8, 2014

I Have Faith In Nintendo

I have faith in Nintendo.  I always have, and I always will. Contrary to popular opinion, there will always be room for Nintendo. In my eyes, Nintendo adds balance to the video game industry that is desperately needed. In an industry full of sequels and safe bets, the big N has never shied away from marching to the beat of their own drum. While Sony is pumping out PS6s, You can bet your bottom dollar Nintendo will still be innovating(successfully or not is up to debate), and this is why I love them. From analogs to motion controls they have lead the way, and have been directly influencing the industry for decades. 



My hope is the Wii U is going through a 3DS type phase, where people still aren't sure about the system, but as soon as games start coming out the console will catch fire. And why shouldn't it? Anyone who has played Mario Kart 8 will tell you that the Wii U is capable of some extremely pretty games. Don't let the haters fool you, the system is definitely next gen. The tablet controller has the ability to offer unique gaming experiences. It took some time to get used to , but I have grown to love it. Its comfortable to hold, and the games that actually utilize it are extremely fun to play. Pikmin 3 is a prime example of a game that full uses the tablet controller. The game is easy and the control scheme just makes sense. Its these types of gaming experiences that other developers need to take note of. Nintendo's pedigree when it comes to making games is second to none. And for those games that don't need the tablet controller, the Wii U's  pro controller is a great alternative for cross platform titles. And the Wii U itself, although weaker in terms of raw power compared to the competition, is still able to make beautiful games. I dare anyone to play Donkey Kong Tropical Freeze and tell me that game isn't awesome to look at. Let's not forget the Xbox 360 was well under powered compared to the PlayStation 3, and was still able to compete. Specs aren't everything. 



Look at the handheld market, the 3DS has destroyed Sony's Vita in sales and it was able to do that because of software. With the right mix of software(first and third party), I feel Nintendo can turn things around and be competitive with the PS4 and Xbox One. Neither Sony or Microsoft's new system are sporting anything AMAZING as far as software. Both systems have seen a drastic decrease in sales since launch,and just like Nintendo are waiting for E3 to get consumers excited again. This is the big N's chance to shine and showcase what their underdog system can do. I've lost all faith in third party developers on Wii U for this year,but I'm hoping that after this year third parties will stop this trend of ignoring Nintendo's console. 

They want the Wii U to sell more before investing in it, but the main reason the console is not selling is because of their refusal to develop games. Nintendo is for the most part doing what they need to do, but they can only make so many games a year. I have  faith that when the Wii U's heavy hitters get released (Mario Kart 8 is already selling extremely well) and consoles start moving, they have no choice but to start taking the time to make games for the system. Its time for the other developers to nut up or shut up. Less time on twitter tweeting crap and retracting it later, and more developing unique and memorable gaming experiences.  

With a strong line up coming throughout the rest of 2014, and a focus on the virtual consoles, this is  the perfect time to strike.This E3 Nintendo's objective needs to be to sell themselves not only to the consumer, but to the industry as well. Build it and they will come. The games are coming, now its time for the sales to follow.